REVIEWS Digital
Humans CD-ROM, released in late March 96, has received
favorable reviews unanimously in the general and computer
magazines. We have reproduced text from known reviews
below. If you happen to know of a review which is not
mentioned below, please send us a note so we may add the
information.
American Scientist,
November-December 1996:
"Digital Humans builds on the level of
knowledge one has after an introduction to anatomy such
as [ADAM Software's] The Inside Story, an anatomy
text or an atlas. Since Digital Humans was
prepared using real bodies, it is highly realistic, but
it is not gruesome. The cross-sectional views, as
"cryosections" or [CT] pictures, are especially
interesting. You can also rotate the bodies and see them
at skin depth, skeleton level or half-and-half. Technical
details can be accessed easily as online text and help is
obtained from spoken narratives... How Digital Humans
was produced is at least as interesting as its anatomical
content. There are video clips about locating the bodies,
preparing the digital images and developments that are
under way. There are also narratives in video and text
form about the Visible Human Project ... Overall, both The
Inside Story and Digital Humans will make wonderful
gifts for anyone who wants to learn more about how the
human body works, especially teenagers who may be
interested in careers in health fields. At store
prices of less than $40 [Adam's The Inside Story] and $20
[MMS Digital Humans CD-ROM], they are excellent
investments for any family."
The Internet PC Review,
September 1996:
"... Overall, the CD is a fascinating look
inside the real human body. Youll find the
multimedia compelling. The sound effects are perfect, the
music clips powerful. The CD is thoughtfully laid out
with a notepad on a desk and options become checked as
your cursor passes over them.
Amazingly, the CD sells for only $20 ...
Considering the multitude of views that are possible,
its a wonder this could be fit onto a single
CD-ROM.
Digital Humans may not be for the squeamish. But if
you have an interest in anatomy and "Grays
Anatomy" left you wanting more, this one will fit
the bill. As they say, theres nothing like the real
thing."
Scientific American, June
1996 (page 111):
"In one of the most remarkable triumphs of
anatomy since Andreas Vesalius, the U.S. National Library
of Medicine has funded a project to slice up two cadavers
(one male, one female) and photograph and digitize the
cross sections. The results are presented here as a
collection of slices and as a set of three-dimensional
models. These brutally honest views are both
scientifically and philosophically riveting."
Jerry Pournelle's Column, BYTE
Magazine, July 1996 (page 167):
"... The CD-ROM of the month is Digital
Humans. Imagine taking sections through a human body
(two, actually, one of each sex), starting at the feet
and going all the way to the head; photographing each
section; and adding labels and comments. That's part of
what's on this Windows CD-ROM. There's a lot more,
including 3-D models and the tools to manipulate them.
This is the best anatomy tool short of dissecting a
corpse that I know of. Fair warning: they really did
section human corpses. This isn't for the squeamish."
BYTE Magazine, July 1996
(page 38):
"Several years ago, medical researchers at the
University of Colorado Health Sciences Center, working in
conjunction with the U.S. National Library of Medicine,
started the Visible Human Project. The goals of the
project were to turn a male and a female cadaver into
high-resolution digital images and models, then make part
of this research available to the public.
The original data from the project amounted to more
than 50 gigabytes of digital images. The unprocessed data
includes 6000 color photographs of cross-sectional
anatomy as well as computer tomography and magnetic
resonance images. The Digital Humans CD-ROM consists
of a small sample of the data but gives a very
educational and realistic glimpse into 3-D anatomy.
Thousands of cross-sectional color photographs were
digitally layered to create a 3-D model of the skin and
underlying tissue. This color 3-D model was then fused
with a skeleton model reconstructed from the computer
tomography images. You can interactively rotate and view
the digital humans from the front or side or
horizontally. When viewing with (enclosed) 3-D glasses,
you see a stereoscopic view of human anatomy that comes
close to what medical students see in a dissection room.
One section of the program lets you rotate the head in
three dimensions and see how the brain sits relative to
the skull.
Additional applications are expected to come from the
Visible Human Project. Research say they are working on
virtual surgery on simulated combat wounds, as well as
adding models of children and of people who died of
different diseases."
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